Alstom Train: Lighting, Texturing, and Rendering

For this Project I was tasked with designing a Train for the NYC Alstom project.  I chose to form a group with Michael Vok, Peter Ciliberti, and Christopher Fogg, they were in charge of modeling different parts of the Train while I was in charge of Texturing the Train in substance Painter, creating all of the Lighting for the Train, Compositing our Train into an image, and Rendering our Train in Arnold for Maya with AOVs and edited the final Renders in Photoshop.


Train composited Into a background image.



Interior Render in Arnold for Maya.



About Ryan Williams

I’m Ryan Williams, I'm currently majoring in Digital Media and Animation. My primary focus is 3D/2D art and 3D animations. Programs i currently use for 3D art/animations are Maya and substance painter/designer. Mediums i use for 2D art consist of charcoal, pen/ink, pencil, Photoshop, and illustrator.
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