Advanced 3D Animation Self Critique

 

ClockSnek

Throughout the semester i have improved in many ways.  I learned the basics of rigging and paint weighting using a character(a ClockSnake) that I modeled myself then learned how to rig it for the first project.

Later in the semester i animated emotions with the morpheus rig.  I feel that my ability to animate and understanding of the principals of animation has improved since last semester.  However I’m hoping to improve upon my animation abilities in the future.

Recently i have learned a lot from the group project such as how to work with others and troubleshoot issues in our group project.  In the future i would like to improve upon communication/organization of a group.

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About Ryan Williams

I’m Ryan Williams, I'm currently majoring in Digital Media and Animation. My primary focus is 3D/2D art and 3D animations. Programs i currently use for 3D art/animations are Maya and substance painter/designer. Mediums i use for 2D art consist of charcoal, pen/ink, pencil, Photoshop, and illustrator.
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